ss_blog_claim=3afadf1dd014a8ded23078c962f84f69
WidgetBucks - Trend Watch - WidgetBucks.com

Search my Blog

Google
 
THE DIGITAL HANGOUT:PLASMA'S PLAYGROUND

Tuesday, August 28, 2007

Cell Phone Jammers

How dependent are you on your cell phone? We guessed right if your answer is ‘very dependent’. It is a fact that cell phones have become a necessity today—we’d gather a crowd of cynics if we said that cell phones will stop working in the future. But on second thoughts, there might be some truth to it. Let’s marinate on that and go back to the inception of mobile technology.


The cell phone fad hit the Indian market like lightning on a vulnerable night. The best part—for most of us—is that, it stayed, it grew and it has now engulfed us like a bush fire. Today cell phones are arguably a style statement but undoubtedly a necessity for convenient communication. But there are times when it becomes important not to be able to use a cell phone. Before delving into this situation, let’s go through a primer on cell phone technology.


‘E.T. phone home’
Did you know that the cell phones use the same principles as a radio? Well partially they do. We’re not talking about the internal FM radio in your phone that you use to hear music. Cell phones work roughly like walkie-talkies that you must have used in your adolescent years—the major difference being their need to communicate with a ‘base station’ instead of directly with each other. Also, walkie-talkies are half-duplex devices that transmit and receive at one particular frequency, while cell phones are full-duplex devices that use two separate frequencies simultaneously. Cell phones, better known as mobile phones, are 2-way radios that interchange radio signals with the base stations of the network provider (for example, Hutch or Airtel in Mumbai). The radios we use for listening to music also operate using radio waves, but those frequencies are very low, for example 98.3 MHz. In some phones, if you open the back panel (battery compartment) you’ll notice the frequencies (eg, 900 MHz) at which the phone can be operated. These frequencies are clearly much higher than our radio sets. Lower frequencies are used in several other applications such as aircraft communications and higher frequencies in microwave ovens. So this explains why we are refrained from using cell phones and electronic devices on a flight.


No brain-chewing
Picture yourself in a restaurant or in a library or any of those quiet places. There is this person next to you who is engrossed in a high-decibel conversation right in your face. This can be painfully brain-chewing. So what do you do? In a dire situation like this, using a device known as a cell phone jammer could bring you immediate salvation. Besides the fact that it’s illegal, using one can get you in trouble especially if you’re trying to play a prank. Although illegal in many countries like the United States, there are people who use hand-held cell phone jammers in other parts of the world. So before buying or using one, it is strongly recommended to check on it on the legal front. More on how this device works later on.


‘Let’s JAM it’
Shockingly, cell phones are being used to do a lot more than just make or receive calls and text messages (SMS etc). If you have seen the movie ‘The Jackal’, you’ll know exactly what we’re talking about. Here, Bruce Willis (the jackal) uses a cell phone to control his radio controlled sniper gun hidden in a vehicle yards away.
On a serious note: Assuming that you’ve been watching the news lately, the Mumbai train blasts are alleged to have involved cell phone triggers to set off the explosives. Check out the ‘In The News’ box to know more. But guess what—if a cell phone was the cause, then a jammer could have saved the day.
Jammers are powerful and intricate devices, but unfortunately not too many people might know much about them. So let’s dive deeper and resurrect this potential savior.


Jammers! Say what?
Jammers are radio frequency transmitters that block radio communication between devices—in this case a cell phone. They simply disable the cell phone from making or receiving voice or data calls and messaging by preventing cellular signals from reaching it. There are different types and sizes of jammers depending on their power and coverage range. Most hand held jammers look like normal cell phones and they use cell phone batteries. Larger jammers can be as big as a briefcase and can be used with a normal power outlet.
Jammers were mainly intended for military operations to track terrorist activities by disrupting their radio communication. Although they were introduced for law enforcement, they are increasingly being incorporated in other civilian areas of use.


How does it work?

A cell phone uses two separate frequencies; one is used for transmitting (talking) and the other for receiving (hearing). The signal originating from one phone is sent to the base station and from where it is relayed to the recipient. When a cell phone comes into the range of an active jammer, the signals originating from the cell phone collide with the signals of the jammer. This effectively cancels out the phone signals. Most jammers cancel one frequency of the cell phone which does the trick. Since one signal gets cancelled, the phone interprets that there is no network and hence stops functioning. In the case of rather sophisticated jammers, all the signals that the phone can receive get cancelled. This ensures that the phone does not receive an open signal to work with.

The Paint
In the near future, if you’d like to stop the usage of cellular phones at your office or your home, you’d need to simply paint it. A company called NaturalNano Inc, is in the process and development of a special type of paint that uses halloysite nanotubes coated with copper. This special paint, when applied to the exterior of a room or an enclosure might be able to block radio waves at particular frequencies, and this inlcudes cell phone signals. Other variants of this technology would also enable it to hamper the reception of WiFi communications and other electronic devices dependant on radio communication.

Hack this site!

No,not this one! I'm talking about quite an interesting site I came across on one of my many "surfs" on hacking. Quote :"Hack This Site is a free, safe and legal training ground for hackers to test and expand their hacking skills. More than just another hacker war games site, we are a living, breathing community with many active projects in development, with a vast selection of hacking articles and a huge forum where users can discuss hacking, network security, and just about everything. Tune in to the hacker underground and get involved with the project." Unquote.

I guess you understand pretty much what the site's about.Not really concerned with real hacking,but fun to give it a try :)

http://www.hackthissite.org/

Wireless Networking: Preventing a Data Disaster


At last, a book dedicated to alleviating the fears that users may have about the security of their wireless home network. This no-nonsense guide is for wireless home
networkers who want to protect their data from hackers, crackers, viruses, and worms. Written in non-technical language that's perfect for both novices and intermediate users, this book offers a brief introduction to wireless networking and identifies the most common internal and external pitfalls-and ways to avoid and correct them.
* The ideal reference for computer users with a wireless network who need facts separated from fiction to learn what is necessary to protect their networks
* Real-world examples help demystify viruses, worms, cryptography, and identity theft, while expert advice, cool techniques, and step-by-step instructions give readers the know-how they need to secure a WLAN and protect their privacy
* Covers the latest computer security threats and countermeasures, addressing problems that older titles do not cover, particularly in the areas of virus protection.

Download it here:

http://rapidshare.com/files/36243314/Caution__Wireless_Networking_Preventing_a_Data_Disaster.chm

Review:Transformers

If it's true that there's an 8-year-old boy inside every man, "Transformers" is just the ticket to bring the kid out. Big, loud and full of testosterone-fueled car fantasies, Michael Bay's actioner hits a new peak for CGI work, showcasing spectacular chases and animated transformation sequences seamlessly blended into live-action surroundings. There's no longer any question whether special effects can be made more realistic: The issue is whether disposable actors can be trained to play better with bluescreens. Paramount/DreamWorks' summer tentpole is certain to do gangbusters biz, while the sequel-screaming ending and the usual spinoffs should send ancillary through the roof.

Toy giant Hasbro will see its coffers full to overflowing after the July 4 release, perfectly timed for a consumer run on already popular Transformers figures, comic books, videogames and cartoons. "Transformers" is the apotheosis of product placement, using tried-and-true formulas in the story department as a showcase for the toys (already featured in the 1986 toon "The Transformers: The Movie"). Best of all for anyone who put coin into the production, pic builds off multiple generations of fans, from the kids obsessed with the robots at their launch in 1984 to those collecting the latest incarnations today.

Adult dweebs still enthralled by the figurines' facile mythology have flooded the Web with complaints that the franchise has been tampered with to form a (relatively) cohesive plot, but most viewers either won't notice or won't care. At the center of the tale is Sam Witwicky (Shia LaBeouf), an average 11th grader psyched about getting his first car -- a mysterious, beat-up yellow Camaro that lot owner Bobby Bolivia (Bernie Mac, in a brief role) has never seen before.

Sam's attempts to impress cool girl Mikaela (Megan Fox) are falling flat, and the car's habit of playing the right song ("Sexual Healing," "Baby Come Back") at the right moment only increases the initial tension. The machine really freaks Sam out when it drives away at night and transforms into a giant robot that communicates via light beam with a UFO.

Meanwhile, U.S. soldiers in Qatar have been attacked by a helicopter that transforms itself into one nasty robot, destroying everything in its path while an offshoot downloads top-secret files from the computers. Secretary of Defense John Keller (Jon Voight, doing a Southern version of Donald Rumsfeld) calls an emergency conference to analyze the data ("This is way too smart for the Iranians"), but one of the small robots has already hacked into Air Force One's computer.

The evil robots are after Sam -- or rather, a discovery made by Sam's ancestor, an Arctic explorer. Thanks to introductory narration by good Transformer Optimus Prime (voiced by Peter Cullen), auds know what's going on before Sam does: The planet Cybertron was ravaged by a civil war between the good Autobots and the evil Decepticons. In their search for an all-powerful cube called the Allspark, both sides learn that super-evil Megatron (voiced by Hugo Weaving) crashed in the Arctic a millennia ago, and with him the Allspark. Sam's great-great-grandfather's cracked glasses hold the key to its location.

It's all very easy to follow. Sam's car is one of the good guys, Bumblebee. He and his fellow Autobots bond (not literally, though that could be for the sequel) with the teenager, who pledges to help them out, fighting not only the Decepticons but also the uptight feds led by Agent Simmons (John Turturro).

Scripters Alex Kurtzman and Roberto Orci, together with John Rogers, had to keep the basic Transformers stories intact while placing them in a human environment, turning to plot elements from a number of successful pics including "King Kong," "War Games" and "The Love Bug." Pic also follows the early Steven Spielberg formula (he's on board as an exec producer): Take a likeable young Joe with an ordinary upper-middle-class family and have him champion some aliens.

More than any of Bay's earlier blockbusters, including "Pearl Harbor" and "Armageddon," "Transformers" has an oddly Reagan-era feel, at times resembling an Air Force recruitment commercial. Soldiers, led by Capt. Lennox (Josh Duhamel) and Sgt. Epps (Tyrese Gibson), are as much heroes as Sam, fighting to rid the world not only of authoritarian regimes -- there's frequent speculation that Russia or China is involved, proving the Cold War hasn't ended -- but also secret government programs. Ethnic stereotypes abound, and there's a none-too-subtle jab at the Spanish-as-an-equal-language lobby. "Freedom is the right of all sentient human beings," intones Optimus, sounding more appropriately President Bush circa 2007.

LaBeouf is pleasantly sympathetic, but this is hardly the role to test his acting chops -- or, for that matter, anyone else's. Fox is little more than eye candy, while Bay has put together a nicely multiracial cast to broaden the pic's appeal. Among the thesps, Turturro is so over-the-top that he provides a welcome acknowledgment of the pic's cartoon origins.

But everyone involved knows the actors are mere props for Industrial Light & Magic's CGI team, which has put together an impressive show of the latest tech advances -- not only transforming cars and helicopters into enormous robots within a few thoroughly believable seconds, but also setting them in real spaces and having them interact with real objects. The premise for these fights hasn't moved beyond 1925's "The Lost World," but the digital animation has never been better.

No wonder Bay needed a team of editors, who succeed in making the fight sequences exciting spectacles, though toward the end they all tend to become just a mess of flying wreckage and random explosions -- the outcome is always predictable, if the movements themselves remain unexpected. Sound is cranked up to mega-decibels; if the action doesn't generate stomach tremors, the bass lines will. Overly grand music used halfway through, during Bumblebee's subjugation scene, seems to confuse it with the pic's climax.

Headphones!!

Wisely choose your audio accessory for more hearing pleasure.

Earphones
Suggested Models
Sony MDR-EX23LP, Sennheiser MX55
Budget
Rs 500 – Rs 2,000

Built for portability, these earphones are best suited for PMPs (portable media players) and laptops and feature really small drivers that fit in the ear canal. The vital factor to look out for in earphones is a comfortable fit as these are pretty intrusive and can cause harm if not used properly. The supreme models in this category have soft rubbery plugs that are made to have an airtight fit for the ear canal. The plugs make the air trapped inside move with the driver to provide an evenly balanced sound. Many brands include plugs of different sizes that allow the wearer to choose the best fit from 3-5 different preset sizes, which can be replaced and cleaned separately thus improving ear hygiene. It’s important to find earphones that do not overemphasize the mids and highs as it may tempt the wearer to increase the volume level to harmful levels to hear decent bass. However due to the small size, it’s difficult for manufacturers to fit in drivers that can cover most of the sonic spectrum. Earphones with extended bass response do exist but they mostly employ older technologies that have trickled down from the professional series of the brands.

Headsets
Suggested Models
Blue’s SLR-870MV, Labtec Stereo 332, Plantronics .Audio 310
Budget
Rs 500 – Rs 3,000


Perfectly suited to professional gamers, Skype and VoIP addicts, these headphones feature microphones and headphone drivers with enhanced mids to improve voice reproduction and intelligibility. The first thing to look for in a headset is a maneuverable mic that has a well pivoted joint connecting to the headphone itself. Secondly, an inline remote helps in controlling sudden volume change and switching the mic on or off when not in use. The better versions out in the market have noise cancellation on the mic: a feature necessary for using Speech recognition software. Nearly all decent headsets have their connector cables only on one side of the headphone which helps the user focus amidst the heat of gameplay. Specific VoIP use users can opt for mono-aural headsets that have only one speaker and can clip on the pinna of either ear with an over the ear design. These are of good use when the user has to monitor background sounds as the other ear is free to hear surrounding events. In this variety some versions come with microphones that can be turned around either side to put the headphone on any ear.

Headphones
Suggested Models
Sennheiser PXC450, Bose QuiteComfort 2.0, Phillips HP850
Budget
Rs 2,000 – Rs 30,000


This is the ultimate luxury segment in headphones. These headphones have large drivers and big cushions that rest on the ear pinna for the Supra-aural versions and cover it completely from all sides for the Circum-aural ones. They feature superb bass response and imaging and provide a very immersive experience. Due to the sheer size of the units, these headphones can integrate active noise cancellation technologies to counter any background sounds and provide a pristine aural experience typically with finely balanced sonic characteristics. These headphones feature microphones that capture ambient noise and add an out of phase version of this to the playback sound. This cancels out the background sound and places the wearer in a synthetic world of pure audio nirvana. Some problems associated with this class of headphones are that they are not easy to carry around besides they are not very comfortable, and hygienic to use in humid conditions. Some manufacturers have tried addressing these problems by providing foldable units and using really comfortable soft leather or washable fabric based cushions.

Nitroboost your player

Maximize the utility of your MP3 player and get much more out of it. CHIP helps you value the usually ignored functions of an MP3 player and guides you how to optimize them.

MP3 players have evolved into mighty all-in-one devices over the years. Today, these tiny gizmos have a lot more to offer than the standard audio/video playback, FM radio and voice recorder. MP3 players are now capable of displaying lyrics synchronized with playback, encoding audio on-the-fly and even recording radio programs in your absence. You may have an MP3 player that boasts all these features, but the question is how can you get the most out of your player. You will find all your answers here. If you plan to buy an MP3 player soon, you can base your buying decision on some of the features described here.


Recorder

Most MP3 players, especially the solid state ones that feature an array of functions, come equipped with a microphone for recording purposes. The recorder function is usually labeled as ‘voice recorder’ in the main menu of the player because its primary function is to capture voice. Thus, it comes in handy when you want to record conversations, interviews, meetings, conferences and lectures at schools and colleges. Apart from capturing voice, the players that have a built-in FM tuner can also record radio programs on air. To record a radio program that is being aired you simply have to press the record button while being tuned into the desired radio station. Now you know what to do the next time you wish to record your favorite number that’s playing on air.


External mic support
MP3 players that feature a voice recorder use a built-in microphone to capture voice. The microphone is highly-sensitive and is hidden behind a tiny aperture on the body of the player. This aperture is usually labeled as ‘mic’ so that you don’t cover it by mistake while you’re recording. Though the built-in microphone is quite sensitive, its range is restricted due to its diminutive size. Hence, in order to clearly capture the voice of subjects that are more than two meters away, you have to place or hold the player close to them while recording. This scenario generally arises when you want to record interviews, meetings or lectures. In such cases, it’s preferable to use an external microphone with your player provided there is support for it—a computer mic that you use for online voice chat will also suffice. The external mic plugs into the line-in jack of the player and the external mic support has to be enabled by changing the player’s recording settings.


Line-In
With line-in support you can hook up external audio sources such as television, audio cassette /CD / LP player to your MP3 player. If your MP3 player has line-in support, it will feature a line-in jack in addition to the earphone jack. In order to hook up an external source to your MP3 player, you need to connect the line-out jack of the source with the line-in jack of your player using the bundled line-in cable. On pressing the record button in the line-in mode you can record playback from the connected audio source. The line-in recording feature is ideal for converting audio cassettes into digital audio formats on-the-fly, on to the player.


Playback speed control
Using this feature you can adjust the speed of the playback. Though it may not make sense to use it while listening to music, it can be very useful while transcribing recorded interviews and lectures. If you’re a slow typist, you can reduce the playback speed to keep up with the pace of the playback of the recording.


Lyrics support
If your player’s list of specifications includes lyrics support, it is capable of displaying the lyrics of the song being played. When switched to the lyrics mode, the player displays the lyrics of each line being sung while the song plays. However, note that the lyrics will only be displayed if you have added the lyrics to the MP3 file or the music folder on your MP3 player. The utility for adding lyrics to the songs should be included on the software disc that comes bundled with the player. Some of the popular lyrics websites are www.lyricsfreak.com, www.lyricsdomain.com and www.seeklyrics.com.


Direct encoding
If your MP3 player supports direct encoding, it means that it can encode audio to MP3 or WMA format in real time while recording. This feature is a big space saver as compressed audio files take up only one-tenth the space required by WAV files. 1 GB MP3 players having support for direct encoding can record audio up to six hours which would otherwise require 3.5 GB of space. Setting the right bitrate for various functions is crucial for managing space and sound quality. A low bitrate (96 kbps for MP3 and 64 kbps for WMA) is enough for recording voice. However, set the bitrate high (between 192 to 320 kpbs for MP3 and 128 kbps for WMA) for FM or line-in recording to get better audio quality.


Scheduled recording

With support for scheduled recording you won’t miss your favorite radio programs. Settings for scheduled recording can be accessed under alarms settings in the player’s settings menu. Set the alarm mode to FM recording and specify the wake up time, the FM station and recording duration. Make sure the player’s clock is set to the right time or else your schedule will go for a toss. If you’ve done everything right, the player will automatically switch on at the scheduled time, record the radio program for the specified duration and then turn off.

Google